Another nice reference book for learning weight and timing for animation. Some nice, and simple theories on FX animation like water, smoke and explosions as well.
Archive for the ‘Books and Literature’ Category
Timing for Animation: Harold Whitaker, John Halas
Posted in Books and Literature on April 24, 2008 | 2 Comments »
d’artiste Character Modeling: Ballistic Publishing
Posted in Books and Literature on July 2, 2006 | Leave a Comment »
Contributions from Francisco A Cortina, Pascal Blanché and Steven Stahlberg are inspiring to anyone who is thinking of entering the realm of 3D character creation.
Lightwave 3d [8] Cartoon Character Creation Vol. 1 & 2: Jonny Gorden
Posted in Books and Literature on July 2, 2006 | Leave a Comment »
A really good step by step tutorial book which covers character modeling, texturing, rigging and animation. In short, just a no frills approach to creating and animating a cartoon character in Lightwave 3D [8]. The steps are very well illustrated and Jonny Gorden shares a wealth of his experiences in Lightwave character animation.
How to Write for Animation: Jeffrey Scott
Posted in Books and Literature on July 2, 2006 | Leave a Comment »
Here’s another good reference AFTER you’re done with the Screenplay Workbook. Tips and techniques on how to get your script out from the scriptwriter of the ‘Teenage Mutant Ninja Turtles’.
The Screenplay Workbook: Robinson & Mungovan
Posted in Books and Literature on July 2, 2006 | Leave a Comment »
This book is actually very useful when you’re trying to write an outline for a story and get stuck. All you have to do is just fill in some answers and you’ll soon realise that you have a working outline for a script! With all the character arcs and everything. I personally used this when [...]


